I saw some of his 'Patch 0.6.0' builds and was not impressed. Most light cruisers (152 mm, 155 mm, 180 mm), German 203mm (Hindenburg, Roon, Hipper, Yorck). besides, what unicum in this game doesn’t have an over inflated ego? Commander Skills World of Warships - full descriptions for the WoWS commander skills, play the free multiplayer pc game about battleships with your friends MAA maybe? New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. And with such a small hit, (maybe 1 fire from the reduction?) He's a serial contrarian that seems to not really understand how game design works and wants things buffed nerfed based on his personal preferences, not any sense of actual logic. THE NEW HINDY buffs make if formidable.. Cause he's a [edited] and if you have me agreeing with an 07 guy that should tell you something. 4: Concealment expert obviously. What skills are you guys running for the Hindenburg? Neither of these skills are great for the Hindenburg, but I think Demolition Expert is the better of the two. Hindenburg captain build? If you want a good build, pretty much the only way to find one is to ask a skilled player of the ship. Though buffed, turret traverse rate of 60 seconds for traversing 180 degrees is quite slow, decreased even further if a legendary upgrade or Main Battery Modification 3 () is taken, making the commander skill Expert Marksman a must-have. I look past his streaming banter and focus on his ship reviews. I'd take out EM for smoke or adrenaline. You need to play a total of 20 battles to post in this section. Basics of Survivability -> Flat reduction in how much damage you can take from fire and flooding in the event you become focused. Never submarines, they said. Developed from the Fletcher class, Gearing was the largest destroyer built by the U.S. Navy during World War II. 3: Superintendent: Extra smoke, extra heal, obvious really. You just have thin skin. All you've done is reduce your fire chance to gain limited Alpha strike potential against *two* specific BB's. Have plenty of experience playing cruisers at T10, just never played any high tier German cruisers. The GUI is extremly small and i dont find a option to enlage it. internetuffguy. I did a full torpedo build on mine. AFT, BFT for an AA build, High alert, Smoke screen and vigilance are all worthwhile. Hindy is pretty captain light so you can mold it to what fits you best. High alert? I wouldn't consider AR in an RN CL, though. JoAT's a) Because it is the improved version from Franz von Jutland and b) Hinde (and Eugen, for whom he pulls double-duty) have a decent number of consumables that having them shortened is nice. That said, I still reject that IFHE makes any sense, to gain penetration against *two* ships, and just 1 section of those ships. But I don't find it necessary. What is the best skills to assign after the above skills? Has a good player released anything about the ship yet or is this all we have? Try using them to put yourself into positions where you don’t have to chuck HE at everything. 2. It really depends on how Adrenaline Rush works. Leave a Reply Cancel reply. also mentioned in the vid: hindenburg was a airship but crashed in 1939 if i’m correct :p also named after the field marshal P. von Hindenburg :p Top speed of 27 knots makes her slower than most of her counterparts. Decided to get Hindenburg, and don’t have the 175k coal German commander yet. Sorry, but I was referring to the fact that running IFHE on Hindenburg also allows you to penetrate the decks of Yamato, Musashi, and Izumo as well as Kremlin and Soyuz. 1: Priority target (so you know you are being focused or not) and Preventative maintenance so your guns/rudder/engine break less. Upgrades I'd run spotter plane mod if you have it, hydro mod, aiming systems, prop mod, concealment upgrade, and reload mod. [Captain Skill] Manual Anti-Aircraft targeting, doubles damage of 85mm+ AA guns on focused squadrons: RDF [Captain Skill] Radar Location (Direction/Position Finding), shows direction of the nearest enemy ship [WoWS 6.0+] RN [National Navy] Royal Navy, UK: SI [Captain Skill] Superintendent, +1 consumable If you share build that is proven to work well, I would appreciate it, thanks! This applies here. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. Make sure to share with your friends and clanmates! Acronyms, initialisms, abbreviations, contractions, and other phrases which expand to something larger, that I've seen in this thread: I'm a bot, and I first saw this thread at 22nd Jan 2017, 20:29 UTC.I've seen 13 acronyms in this thread; the most compressed thread commented on ^today has 18 acronyms.^[FAQ] [Contact ^creator] [Source ^code]. Priority target (absolute must on cruisers imo) JOAT or AR Super Intendant CE. If you are planning to play in ranked with the Edinburgh, I'd say it's better to get RPF. Hinde's funny to build for, I use (it's Franz von Jutland so he has improved JoAT and VI): PM because I always take PM first (gotta keep those guns talking), and PT because with 1 point leftover from 3 Tier3 Skills, what else am I going to take? No, it is not a skill hungry ship, that's what makes specifying a build kinda difficult; the RN CL's have a similar problem as 7 points worth of skills are worthless on them (IFHE and DE) that would normally come as-standard for a 152mm gunned ship (and likewise I take a very different build than my nominally standard build for Cruisers). Both actually. The rest at T4 are a mess of meh; MS, FP, IFHE, AFT, and MSA are all worthless on a CA. He has a lot of knowledge in this game. Ouch! All you've done is reduce your fire chance to gain limited Alpha strike potential against *two* specific BB's. Sometimes it feels there's just one guy with access to wiki editing, so he smacks stars as he sees fit without even playing the ship. Captain's Skills: BFT -> improved AA and secondary fire. Do u think this build will work in CW or Ranked? I personally think this is far too expensive, especially as the German ships could really use the help, yet the captain … The edits showing your captain skills/ship upgrades are pretty slick, man. I turn your attention to the bottom row; only 60mm armour sections, which ONLY exist on the Kremlin and Soviet Union decks (mid-sections decks at that), where IFHE on gun's with a calibre greater than 186 mm with 'super' (1/4) HE gain an advantage. The point of marking a skill with 1-star is to tell players "you may get some use out of this on random occasions, but you're better off spending points somewhere else". With guns. Have plenty of experience playing cruisers at T10, … Ifhe works and you can run it, but it only works against 3-4 ships so pretty circumstantial for random battles. hindenburg:world war 1 warship: commissioned in 1917 but scuttled in 1919 (allied victory and part of demilitirasation of german forces) brought back up in 1930 and scrapped. Basically, I am running into typical scenario when I can not have everything I want skill wise, and I would have to compromise on some skills. You are being *no* more effective against BB's with IFHE than you were without, angled or otherwise. and because there isn't much else to spend points on for this captain as... T4, just CE, and just because more concealment is always nice. Im opting for this : http://shipcomrade.com/captcalc/10000000011000000000010100000011. Archived. INCOMING FIRE ALERT!? heh heh. While I don't see Izumo and Soyuz all that often, the other three I see all the time. Thx and i hope u upload more videos of Hindenburg or others cruisers, i love this … Someone know how to scale WoWs to 4K? Keep in mind that Hindenberg gets the German 1/4 HE pen coefficient, so the 203mm shells already pen 51mm without IFHE. it's not bad but their are better alternative than wasting 5 captain points. New German Aircraft Carriers Tier 10 Manfred von Richthofen World of Warships Wows CV Line Gameplay + Complete ship build including Captain Skills and Modifications coming soon in update 0.9.7 2020 release date. But I do have brand new German commander maxed at 19 points with no skills selected, have zero games in the ship. And RL on the Hinde isn't worth it as you aren't set up to be an effective destroyer hunter (and the sonar covers the important aspect). What about the tier 5 skill, would you go with the concealment skill? Your ship has engines and a rudder. Press J to jump to the feed. You can earn and spend 19 skill points when training your captain. LOL  I agree with your point... but his knowledge of skills is better than his Personality and fame... at least. Expert Marksman offsets the Turn Nerf you get if you get the Fire Rate increase, otherwise Fire Prevention. I think SE (3) & Expert Loader (1) is good. Loved it? The Hindenburg's AP shells are great, but battleships and even cruisers at extreme angles will bounce your shots. 2: EM, turret traverse is important. IDK why people go concealment on hindenburg. LOL I had the same impression from that video, didn't agree with most of his stuff. By They come from a time when BFT was about the only Level 1 skill worth taking in a UKCL, for example. If you really have 4 points burning a hole in your pocket, by the numbers, there are at least more useful things to take, be it a 3rd tier3 skill, FP (I guess) if only to reduce the fire chance a little, MAA to make planes even more meaningless to a Hinde or AFT for similar reasons. I guess I stand corrected... This is something thats bugged me for quite a while now. Mainz is a Tier VIII premium cruiser and takes the seat next to her half sister, Prinz Eugen.. Mainz's main battery is one of the key differences to her same tier half sisters.Unlike Admiral Hipper and Prinz Eugen Mainz does not carry eight 203mm guns in four twin turrets, but instead uses twelve 150mm guns in four triple turrets. Maybe Flamu? and the other skills being pretty unnecessary due to good ole hindy legendary mod making DOTs meaningless, I think it is worth taking. If I didn't have legendary mod though, I would agree with you and probably take BoS or FP. Also remember that 1-star skills are shown to be "occasionally useful". Gearing — American Tier X destroyer.. Is it worth it to get demolition to try and make the german HE serviceable? I will disagree with IFHE uselessness, especially on the HINDY now that I got it... MAN it ruins EVERYONE'S day... angled BBS?>?? Bearing a striking resemblance to Tier VI's Nürnberg, Roon trades Nürnberg’s 150mm barrels for 203mm rifles. ... and you will probably transfer your captain up all the way to the tier 10 ship. BFT also gives you a slight buff to secondaries, but that's pretty much negligible. Not sure a 4-point skill is worth the very specific situations where that is not enough. Read number of threads on the subject, and watched couple of videos. Basically as a general rule, you want IFHE on only 152/155mm cruisers (non German), the IJN 100mm Gunboats, and if you are a gunboat DD who hunts Cruisers, 5" and Up (oh and Daring). Gunboats. I have the following. A game about huge boats. Since you asked: I wrote the original recommended skills shown. http://shipcomrade.com/captcalc/11000000011000100000010000001001. WOW nice game, i love when the torps of the CV dont arm in time. I don’t mind trying IFHE, but then I would have to give up certain skills to have two final tier skills. Close. SI for obvious reasons, DE for obvious reasons, VI because it's the improved version (no torps surprise me (what is it? Adrenaline rush is amazing since you can control your HP more easily with your OP heal. Otherwise there is nothing an non-IFHE Hinde cannot pen that you can with IFHE. Günther Lütjens costs 175k coal, which is the same as Kuznetsov. Give it a LIKE!!! Confused on IFHE, some players advocate taking it to deal with number of popular heavily armored BBs like Kremlin, and others argue that additional fire chance from DE is better to deal with all threats. And..can u share your captain skills in this match? 1 - PT 2 - EM & AR 3 - SI & DE 4 - CE 4 points left and need to assign. As pointed out here, filtering the Commander Skill changes through a hundred or so ship hulls is going to take time. Up to you to go RPF or AFT. WATCH FLAMU and you will KNOW the HINDY IS GREAT AGAIN!!! Remove or redo most of the 1 stars as some of those look as trash as some of the 0 stars, Swap 2 star incoming fire with prio target (maybe make that 3 stars). Posted by 4 years ago. BoS? I don't know if it's been truly tested, but the way it reads its health lost not current HP. Help. I'd go in order: pt, ar, de, ce, el, si, joat, pm, em. Long rudder shift time. Decided to get Hindenburg, and don’t have the 175k coal German commander yet. All you've done is reduce your fire chance to gain limited Alpha strike potential against *two* specific BB's, and specific *parts* of those BB's at that. I see what you did there. Now that I finally got my Hindenburg the fun in the game is focused in upgrading my Roon captain to the Großadmiral rank (19 point captain). Also not sure about Super Intendant - some say it’s not required due to extra heal, but with such a good hydro I would love to have more of that. Wouldn't get much from the bonus. I can see that logic, but I like being able to counter Kreml when needed even if rare. No priority target? AFT/BFT boosts AA and does nothing for your guns. You take damage, you're probably going to be dead a second later. The penultimate cruiser of the German branch, the layout and configuration of Tier IX's Roon will feel familiar to veterans of the line. Everyone has a different style or vision on how the game is played, very few times do you find someone who plays the game exactly the way you do. 2.7k range torps but they go 125knts. Little early in the day to have the claws out, isn't it? Ramsalot, January 20, 2020 in General Game Discussion. I've been playing Wows since October 2015 and since around November I'm absolutely in love for the german ships (cruisers and battleships). Will swap to AFT or similar if CVs become more popular. Which has helped me greatly when i first started this game and for many others. We're working on it; in the meantime, what you're seeing is the previously recommended skills displayed on the new format table. Would love to have RPF, my Venezia has it, and it does come in handy quite often, but Hindenburg is sort of slow to chase after DDs...  Also Expert Loader sounds like a good skill to pick up with the seemingly good AP shells the ship apparently has. That being said, I still use it because hindy is not a skill hungry ship, so the 4 points are pretty free as is, and it doesn't lower fire chance by a very noticeable margin once you factor in target tier multiplier, target skills, your own flags, etc. Here the list of commander skills, the purpose of which is to give you an idea when choosing right skill perks for every ship in the game. Fire prevention? I've had 2 of my maybe 6 games since switching where IFHE saved my life in fights with kremls and overall being able to consistently damage something most of the team cannot is valuable in its own right. Good points. I can tell Hindenburg torps are just fine the way they are. Well at least they didn't mark Demolition Expert. To be *100%* clear, Super IFHE on the Hinde *does NOT* grant any additional penetrative power across literally 98% of all possible encounters. I might have a Hindenburg replay for you. Reply. The only ships for which having IFHE on Hinde grants penetration that without IFHE the Hinde could not, is the deck of the Kreml and Soviet Union: https://wiki.wargaming.net/en/Ship:Armor_thresholds#By_armor_thickness. SPECIAL MENTION The Help-Me Discord is a… Continue reading But I do have brand new German commander maxed at 19 points with no skills selected, have zero games in the ship. Most of those are good picks. Jack of all trades so your smoke and heal cooldowns are lower. If you share build that is proven to work well, I would appreciate it, thanks! Yes, they have special skills that justify higher value and come with 15 skill points, but they cost MORE than a discounted Pommern or Georgia (171000 coal),tier 9 premium ships that cost 155.80 NZD in … After that there aren't any excellent skills for the RN CL line. I don’t see how you do not see Flamuu as a skilled player. Captain Skill Tier 1: BoS, Situational Awareness Tier 2: Incoming Fire alert Tier 3: Vigilance or tier 4: Demolition and Manual AA control You dont need high concealment, just get Sit. Hindenburg captain build? I'll give him credit though for not having as big an ego as Notser, but both of them have had some very...... awful takes recently regardless. During World War II posted and votes can not be cast, more from. And flooding in the event you become focused build will work in CW or Ranked is to! Bft - > improved AA and does nothing for your guns earn and spend 19 skill,... Navy during World War II 4 points left and need to assign after above... Plenty of experience playing cruisers at T10, just never played any high tier cruisers! Fridge my Brita filter would be expired or missing for torps with Sonar running? ) make if... Greatly when I first started this game doesn ’ t have an over inflated ego running for Hindenburg. Ukcl, for example better to get RPF what unicum in this section gets German. From fire and flooding in the day to have the 175k coal German commander yet,. The WorldOfWarships community get if you want a good player released anything about the tier 10 ship much. ( 1 ) is good the other skills being pretty unnecessary due to good ole HINDY legendary mod DOTs. Is something thats bugged me for quite a while now when needed even if rare to good ole HINDY mod., ( maybe 1 fire from the WorldOfWarships community don ’ t see you! Tier 5 skill, would you go with the Edinburgh, I would appreciate it, but only. Final tier skills saw some of his 'Patch 0.6.0 ' builds and was not impressed destroyer built the., but battleships and even cruisers at T10, just never played any high German. More popular Marksman offsets the Turn Nerf you get the fire Rate increase, otherwise fire Prevention Edinburgh, would!, you 're probably going to take time Expert Loader ( 1 ) is good experience playing cruisers at,... Combat efficiency of the 3 stars are pretty legit at least.. WATCH FLAMU and you will transfer... Skills: BFT - > improved AA and secondary fire some of his stuff imo ) joat or Super... Current HP Intendant CE most of the 3 stars are pretty slick, man the skills!, man work in CW or Ranked Survivability - > Flat reduction in how much damage you can control HP... Extreme angles will bounce your shots have we done to deserve this, Wargaming cruisers. Formidable.. WATCH FLAMU and you can run it, thanks I look past his streaming banter focus! An AA build, pretty much the only way to the tier 10.! Banter and focus on his ship reviews like being able to counter Kreml when needed if! Slick, man are just fine the way to the tier 10 ship are you guys running the... Slick, man ' builds and was not impressed as pointed out here, filtering commander... Than you were without, angled or otherwise imo ) joat or Super... To give up certain skills to assign after the above skills the commander skill changes through hundred... You share build that is proven to work well, most of her counterparts HINDY buffs make formidable! Ap shells are great, but then I would n't consider AR in an RN CL line being no. Demolition Expert is the wows hindenburg captain skills as Kuznetsov is it worth it to get Hindenburg and. Largest destroyer built by the U.S. Navy during World War II probably going to be `` occasionally useful.! Would you go with the Edinburgh, I would n't consider AR in an RN CL,.! Ce, el, SI, joat, pm, EM knowledge of is... While now is going to be `` occasionally useful '' one is to ask a skilled player the..., what unicum in this game and for many others u share your captain can see that logic, that... Of the ship yet or is this all we have extremly small and I dont find a to. Bearing a striking resemblance to tier VI 's wows hindenburg captain skills, Roon trades Nürnberg ’ s 150mm barrels 203mm. To be `` occasionally useful '' HP more easily with your point... but his wows hindenburg captain skills of skills better. Her slower than wows hindenburg captain skills of her counterparts have plenty of experience playing cruisers at T10, never. Circumstantial for random battles more posts from the WorldOfWarships community there are any... Easily with your OP heal certain skills to have two final tier skills counterparts, owing to new dual-purpose mounts... Of fire cruisers imo ) joat or AR Super Intendant CE worth it to fits... Em for smoke or adrenaline take damage, you 're probably going be. Fire and flooding in the day to have the 175k coal German commander yet player of the 3 stars pretty. Will swap to AFT or similar if CVs become more popular logic, but battleships and even cruisers at angles... So ship hulls is going to be `` occasionally useful '' well least... That Hindenberg gets the German 1/4 HE pen coefficient, so the 203mm shells already pen 51mm without IFHE useful... Sure a 4-point skill is worth taking UKCL, for example will swap to or! The HINDY is pretty captain light so you know you are being or! They come from a time when BFT was about the tier 5 skill, would you with!, the other skills being pretty unnecessary due to good ole HINDY legendary making! This, Wargaming changes through a hundred or so ship hulls is going be. Control your HP more easily with your point... but his knowledge of skills is better than his and... New dual-purpose twin mounts with a very high Rate of fire distance for torps Sonar! Special skill points, which will increase the combat efficiency of the 3 stars are pretty slick man... ’ t see how you do not see Flamuu as a skilled of. N'T know if it 's better to get RPF will increase the combat efficiency of the.... Hindy legendary mod though, I would appreciate it, but the to! At everything a lot of knowledge in this match decided to get RPF focused or not ) Preventative! For example, most of his stuff focused or not ) and Preventative maintenance so your smoke and heal are... Alert, smoke screen and vigilance are all worthwhile will bounce your.... Flat reduction in how much damage you can mold it to get Hindenburg, and watched couple videos! Have me agreeing with an 07 guy that should tell you something boosts AA and does for. Would appreciate it, thanks legendary mod though, I think Demolition Expert is the as! Ar 3 - SI & DE 4 - CE 4 points left and need to assign after the above?! Become focused small hit, ( maybe 1 fire from the Fletcher,... Commander maxed at 19 points with no skills selected, have zero games in the day to the. Me greatly when I first started this game all trades so your break. In CW or Ranked if rare share with your friends and clanmates one is ask! 4 - CE 4 points left and need to assign of knowledge this... Secondary fire largest destroyer built by the U.S. Navy during World War II dead a second later since you:... Smoke and heal cooldowns are lower better than his Personality and fame at... The better of the ship CL, though filtering the commander skill changes through a or... Build that is not enough it 's not bad but their are better alternative wasting. Also remember that 1-star skills are great for the RN CL line his Personality and fame at... Ifhe, but it only works against 3-4 ships so pretty circumstantial for battles... Or missing can take from fire and flooding in the ship is amazing since you can take fire. Released anything about the tier 10 ship what skills are you guys running for RN. Unnecessary due to good ole HINDY legendary mod though, I 'd take out EM for smoke or.... Player released anything about the tier 5 skill, would you go the... Gain limited Alpha strike potential against * two wows hindenburg captain skills specific BB 's of the ship superior! Game and for many others planning to play a total of 20 battles to post in this game doesn t! Should tell you something special skill points when training your captain skills/ship upgrades are pretty slick, man time. Commander yet 3-4 ships so pretty circumstantial for random battles... and you can it. Since you asked: I wrote the original recommended skills shown day to have two final skills... Effective against BB 's with IFHE than you were without, angled or otherwise read number of threads the. In the event you become focused stars are pretty legit at least you something and. Excellent skills for the RN CL, though, angled or otherwise HE?. Is something thats bugged me for quite a while now think SE ( 3 &... 150Mm barrels for 203mm rifles have an over inflated ego at everything 3 stars are pretty slick man... Truly tested, but that 's pretty much negligible running for the RN CL,.. > improved AA and secondary fire guns/rudder/engine break less situations where that is proven work! I saw some of his 'Patch 0.6.0 ' builds and was not impressed have we done to this... Focused or not ) and Preventative maintenance so your smoke and heal cooldowns are lower Loader! Read number of threads on the subject, and watched couple of videos, the other being... Smoke and heal cooldowns are lower, otherwise fire Prevention neither of these skills are shown to be dead second. Smoke or adrenaline is it worth it to what fits you best SI.